NVIDIA today announced that it will provide the source code for the new NVIDIA CUDA LLVM-based compiler to academic researchers and software-tool vendors, enabling them to more easily add GPU support for more programming languages and support CUDA applications on alternative processor architectures.
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Wednesday, December 14, 2011
NVIDIA Opens Up CUDA Platform by Releasing Compiler Source Code
Tuesday, December 13, 2011
GeForce Kepler 104 and 100 GPU Specifications Compiled
A quick stroll through our previous article about how the GeForce Kepler family of next-generation GPUs is laid out, would tell you that GeForce Kepler 104 (GK104), is going to be NVIDIA's answer to AMD's Tahiti. GK104 will be a high-performance (≠ high-end) GPU by NVIDIA that will have many of the features that were reserved for its previous high-end GPUs (such as a 384-bit wide GDDR5 memory interface), but will not be NVIDIA's most powerful GPU in the series. The throne will be kept empty for GK100, which will comply with NVIDIA's "go all in" design ideology for high-end GPUs.
Saturday, November 26, 2011
NVIDIA GeForce Kepler Roadmap Compiled
2012-13 promises to be a period of big graphics product launches, centric to a new DirectX version, DirectX 11.1, which will ship with Microsoft's next major Windows version (currently referred to as Windows 8). Information compiled by ExpertsPC.com and 4Gamer.net tables what NVIDIA's next-generation graphics family could look like, and around what time it could be released to market. With its next-generation GeForce Kepler family of GPUs, NVIDIA will follow a sensible bottom-up product release model, to ensure that it isn't met with any technical hurdles with TSMC's new 28 nm manufacturing process, and so it could launch GPUs with increasingly higher transistor counts, till its top-of-the-line GPU is outed.